The Noise (Unlimited Theatre), a show I co-sound designed last year has been turned into a digital playscript. We took a few days to go through the Sound Design for the show and added cues into the text - which hopefully represent what would have been heard in the theatre to a certain degree - alongside a whole array of awesome features that make the script a much better representation of the show than a paper version. Making a more engaging and easy to follow script to take away from the show! Pop some headphones in and check it out here! http://uneditions.com/
This week I've been teching Unlimited Theatre's The Noise in Newcastle's Northern Stage (Stage 2). The story is a "sci-conspiracy thriller", and on the island of Whitley the most notable feature is the constant 'Noise' being emitted by the island. Working as Co-Sound Designer with Gareth Fry, we've been playing with different types of Noise and how much of it we can push the scenes by using different styles of 'Noise'. There is real anger in the characters of Whitley caused by these relentless and ever changing sounds they can't get away from and it's been really interesting in finding how to achieve this whilst still allowing the clarity of the story to come from the actors. There is also composition by David Edwards (AKA Minotaur Shock) which has been a pleasure to work into the show and if you get a chance check him out!
The Noise opened here in Newcastle on Friday 4th Oct and runs until 12th October. It then tours to Warwick Arts Centre and West Yorkshire Playhouse in November.
I thought I'd share a few interesting bits of research I came across, whilst looking into science related sound inventions, firstly the ishin-den-shin http://www.ivanpoupyrev.com/projects/ishindenshin.php
Secondly the Hypersonic sound speaker invented by Woody Norris . hard to show the workings of online, but pretty cool nonetheless! http://www.ted.com/talks/woody_norris_invents_amazing_things.html